Route Models

Bring your routes to life with 3D models. Objects like signs, banners, or road markings add depth and context, and improve other riders' experience. 

At a minimum, always place 3D models at the start and finish to frame your route.
 

First steps

Place 3D objects on the route

 

Use the Gallery to add models directly onto your route:

  • Open the Gallery and choose a model,
  • Click to activate it,
  • Hover over the route and left-click to place it on the route.
  • To place and rotate in one step: hold the left mouse button, rotate, then release.
  • Add as many objects as you want,
  • Stop placing each object by right-clicking it or deactivating it in the Gallery.

Adjust and manage objects 

Once placed, you can fine-tune or organize your models:

Use quick manipulation by clicking and holding the object to adjust it.

  • Select an object to edit it,
  • Use the toolbox to adjust position, rotation, and scale. Take a look at some useful tools below.
  • Duplicate quickly with the Duplicate button,
  • Delete using the Delete key or the Delete button,
  • To stop the object from moving: right-click or deactivate the object in the Gallery. 

 

Tools for working with 3D objects

These tools help you work faster and keep your route clean and consistent:

Move tool (W)

Adjust the position of an object in the scene. 
Use it to place models precisely along the route or fine-tune their alignment.

Scale tool (R)

Resize an object while keeping its proportions. 
Helps match models to the environment.

Make a copy (Intelligent Duplication)

Duplicate objects along the route with automatic alignment. Ideal for barriers, banners, and repeated elements.

Flip left/right

Mirror an object horizontally. Useful for quickly adjusting direction or placement.

Rotate tool (E)


 

Adjust the orientation of an object. 
Use it to align models naturally with the road or surroundings.

Replace tool

Swap selected models for another with just a few clicks. Saves time when updating multiple objects.

Align tool (A)

Arrange selected objects into a straight, clean line. Great for organizing repeated elements.

Snap on terrain (S)

Automatically adjusts objects to match the terrain surface, preventing floating or clipping.

 Lane Expansion 
(in Lane Definition)

  • Adjust the width of the route surface. Helps improve how objects sit and align with the road and prevents them from levitating.
  • The bottom axis can be used for detailed control of object placement or for copying one or more objects.

Keyboard shortcuts 
for object transformations

Use these to switch tools quickly and speed up your work:

  • W = Move
  • E = Rotate
  • R = Scale

To select multiple objects:

  • Drag a selection box or use Shift + left-click

Mouse shortcuts and quick actions

  • Zoom into the timeline for precise placement around the Start and Finish (mouse wheel scroll, or middle mouse button + drag).
  • Use left and right mouse buttons for quick adjustments.

Placing banners

Screenshot 2026-04-01 at 15.19.58.png
  • Place the first banner carefully, then use Intelligent Duplication to maintain consistent spacing and alignment.
  • Duplicate banners in the opposite direction using Shift + button or Shift + D.
  • Position larger objects, such as gates, after placing banners to ensure proper alignment.
  • Adjust vertical placement so signs sit naturally on the road surface; avoid floating or clipping.
  • Duplicate full groups (such as arches) to reuse layouts and speed up your workflow.


Best Practices

  • Use the “In-ride message” model to communicate with riders during the route. Add prompts to explain where they are currently riding, what's waiting ahead, or anything you want to tell them as the route author to make the ride more interesting.
  • We recommend enabling the 3D World view while editing. 
    It gives you a clearer sense of scale and placement.
  • While the start and finish areas are the priority, you can further enhance the experience by adding models along the route, especially in key segments or visually interesting sections.
     

Video Tutorial

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